Roles

Responsibilities

  • Level Designer
  • UI Designer
  • Design Arcade level so that the main menu can be smoothly incorporated.
    • Include room for mini-games to be incorporated into other machines for future work.
  • Create wireframes examples of different arcade UI styles to be used within arcade machines.
  • Update all menu UI’s with new layout, updated level selection (linkage), updated backgrounds.

Tools ->

Unreal Engine; Draw.io; Photoshop

UI Design

Goals:

  • Create a UI design that integrates into the Arcade (Main Menu) level.
  • Have that UI menu look like a game arcade screen.
  • Design and implement a hover effect that shows level video previews when the player’s mouse hovers over the selection.

Level Design

Goals

  • Redesign the old arcade room to a single-floor instead of a 2-story.
  • Include assets created and implemented by the art team and organize the level flow in a way that is logical.
  • Include space in front of machines for potential future implementation of mini-games.

haley.ki.hughes@gmail.com